Greetings
Our lives have been drastically changed, and will certainly continue to be changed, by technologies such as Artificial Intelligence, VR (Virtual Reality), cryptocurrency, IoT, automatic driving, and so on. While the introduction of these technologies has given rise to new social problems, such as privacy and security issues, there are also many examples of improvements brought about by technology, for example increased self-expression by new SNSs, an unprecedented connection between people by new communication tools, and increased assurance and safety by driving assistance.
For we who are living in an age in which lifestyle, common knowledge and customs are being transformed more and more by technology, it is necessary to learn and apply new things each day.
School of the Future is not only for a specified age group, such as elementary school children. People out in the working world, leading busy lives, retired people spending their old age restfully, even new-born babies, all surely want to learn new skills. It is simply that the skills a person wants to learn have become varied, encompassing many fields from human relations, to fashion, to games.
For all people who feel they want to extend their own abilities, our hope is that School of the Future will tangibly contribute to enabling even just one more experience of the joy of ‘I did it!’.
Future University Hakodate Associate Professor Yoshinari Takegawa
The four categories
(Click thumbnails for details)
Performance Design
Design to increase performers’ power of expression

New form of expression and experience for pianists

Expressive face mask

Painted musical instrument

A versatile expression-changing mask for use in performance

Dance Instrument and Projection Dance

A hybrid drum combining the real and the virtual

Like LEGO with instruments
Media Design
Design to record and share various school activities, to get everybody buzzing

A portable TV station

“Switching” manipulating multiple cameras

Support for finding your position in stage performance

A vocal volume dial

Shape-changing eyebrows to convey any emotion

Snowboarder's SNS! Trick & Collection


The possibility to produce light displays on even bumpy surfaces

Projection Mapping anytime, anywhere

A filter that enables you to eat less while still enjoying every mouthful
Learning Tool Design
Design of tools to enable learners to learn efficiently

The shortcut to piano mastery

Turning curling stones into science

Perceptive bowling ball

The eyes don’t lie

Slow and steady wins the race when it comes to skill acquirement

Transcription in which a learner practices using a brush on a tablet

Teaching Method Design
Design of teaching methods for applications, systems and games that support learning

How much do I need to practise to improve?

To keep learners motivated

Advice from a viewpoint you cannot see with your own eyes

Teaching through a variety of methods

For graduation from the support system (teacher)

Teaching through comparison to daily movements